const common = require('common') module.exports = { tick (creep) { if (creep.store.getFreeCapacity(RESOURCE_ENERGY) === 0) { creep.memory.loading = false } else if (creep.store[RESOURCE_ENERGY] === 0) { creep.memory.loading = true } if (creep.store[RESOURCE_ENERGY] >= 50) { let quickfillTargets = creep.pos.findInRange(FIND_STRUCTURES, 2, { filter: s => { return s.store && s.structureType !== STRUCTURE_CONTAINER && s.structureType !== STRUCTURE_STORAGE && s.store.getFreeCapacity(RESOURCE_ENERGY) > 0 } }) if (quickfillTargets.length > 0) { delete creep.memory.idling let quickfillTarget = creep.pos.findClosestByRange(quickfillTargets) if (creep.transfer(quickfillTarget, RESOURCE_ENERGY) === ERR_NOT_IN_RANGE) { creep.moveTo(quickfillTarget, {visualizePathStyle: {stroke: '#729075'}}); return } } } if (creep.store.getFreeCapacity(RESOURCE_ENERGY) > 0) { let dropped = creep.pos.findInRange(FIND_DROPPED_RESOURCES, 1); if (dropped.length > 0) { creep.pickup(dropped[0]) } let quickloadTargets = creep.pos.findInRange(FIND_STRUCTURES, 2, { filter: s => { return s.structureType === STRUCTURE_CONTAINER && s.store[RESOURCE_ENERGY] > creep.store.getFreeCapacity(RESOURCE_ENERGY) } }) if (quickloadTargets.length > 0) { delete creep.memory.idling let quickloadTarget = creep.pos.findClosestByPath(quickloadTargets) if (creep.withdraw(quickloadTarget, RESOURCE_ENERGY) === ERR_NOT_IN_RANGE) { creep.moveTo(quickloadTarget, {visualizePathStyle: {stroke: '#729075'}}); return } } } if (creep.memory.loading) { let target = creep.pos.findClosestByPath(FIND_TOMBSTONES, { filter: (structure) => structure.store[RESOURCE_ENERGY] > 0 }) if (!target) { target = creep.pos.findClosestByPath(FIND_RUINS, { filter: (structure) => structure.store[RESOURCE_ENERGY] > 0 }) } if (!target) { target = creep.pos.findClosestByPath(FIND_STRUCTURES, { filter: s => { return s.structureType === STRUCTURE_CONTAINER && s.store[RESOURCE_ENERGY] > 100 } }) } if (!target) { target = creep.pos.findClosestByPath(FIND_STRUCTURES, { filter: s => { return s.structureType === STRUCTURE_STORAGE && s.store[RESOURCE_ENERGY] > 100 } }) } if (target) { if (creep.withdraw(target, RESOURCE_ENERGY) === ERR_NOT_IN_RANGE) { creep.moveTo(target, {visualizePathStyle: {stroke: '#f7e180'}}) } delete creep.memory.idling return } if (!target) { target = creep.pos.findClosestByPath(FIND_MY_CREEPS, { filter: c => { return c.memory.role === 'harvester' && c.store[RESOURCE_ENERGY] > 0 } }) if (target) { if (!creep.pos.inRangeTo(target, 1)) { creep.moveTo(target, {visualizePathStyle: {stroke: '#f7e180'}}) } delete creep.memory.idling return } } } else { let target = _.findKey(Memory.refillers, el => el === creep.name) if (target) { target = Game.getObjectById(target) } if (!target) { target = creep.pos.findClosestByPath(FIND_STRUCTURES, { filter: s => ( s.structureType === STRUCTURE_EXTENSION || s.structureType === STRUCTURE_SPAWN || s.structureType === STRUCTURE_TOWER ) && s.store.getFreeCapacity(RESOURCE_ENERGY) > 0 && !Memory.refillers[s.id] }) } if (!target) { target = creep.pos.findClosestByPath(FIND_STRUCTURES, { filter: s => { return s.structureType === STRUCTURE_LINK && s.store.getFreeCapacity(RESOURCE_ENERGY) > Math.min(creep.store[RESOURCE_ENERGY], 400) } }) } if (!target) { target = creep.pos.findClosestByPath(FIND_STRUCTURES, { filter: s => { return s.structureType === STRUCTURE_STORAGE && s.store.getFreeCapacity(RESOURCE_ENERGY) > 0 } }) } if (target) { if (target.store.getCapacity(RESOURCE_ENERGY) <= creep.store.getCapacity(RESOURCE_ENERGY)) { Memory.refillers[target.id] = creep.name } if (creep.transfer(target, RESOURCE_ENERGY) === ERR_NOT_IN_RANGE) { creep.moveTo(target, {visualizePathStyle: {stroke: '#00ff0f'}}); } delete creep.memory.idling return } } if (!creep.memory.idling) { creep.memory.idling = 0 } if (creep.memory.idling > 3) { if (creep.store[RESOURCE_ENERGY] > 10) { creep.memory.loading = false } else if (creep.store.getFreeCapacity(RESOURCE_ENERGY) > 10) { creep.memory.loading = true } creep.moveTo(creep.pos.findClosestByRange(FIND_FLAGS, {filter: flag => flag.name.startsWith('idle')}), {visualizePathStyle: {stroke: '#ff0000'}}); } if (creep.memory.idling) { creep.say('idle ' + creep.memory.idling) } creep.memory.idling++ return 'idle' } };