module.exports = { name: 'reserver', prio: 20, nextSpawn (spawn, roleCreeps) { for (let roomName of activeRemotes) { let room = Game.rooms[roomName] if (!room) { continue } if (!room.controller.owner && _.filter(roleCreeps, {memory: {room: roomName}}).length === 0 && ( !room.controller.reservation || (room.controller.reservation.username === 'NativeException' && room.controller.reservation.ticksToEnd < 3000) )) { return [ [CLAIM, CLAIM, MOVE, MOVE], {room: roomName} ] } } }, tick (creep) { if (moveToRoom(creep, creep.memory.room) === MOVING) { return } let room = Game.rooms[creep.memory.room] if (creep.reserveController(room.controller) === ERR_NOT_IN_RANGE) { creep.moveTo(room.controller) } }, }