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const common = require('common')
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module.exports = {
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name: 'transporter',
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prio: 4,
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count: 1,
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bodies: [
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[CARRY, CARRY, MOVE],
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[CARRY, CARRY, MOVE, CARRY, CARRY, MOVE],
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[CARRY, CARRY, MOVE, CARRY, CARRY, MOVE, CARRY, CARRY, MOVE],
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[CARRY, CARRY, MOVE, CARRY, CARRY, MOVE, CARRY, CARRY, MOVE, CARRY, CARRY, MOVE],
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],
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tick (creep) {
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if (creep.store.getFreeCapacity(RESOURCE_ENERGY) === 0) {
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creep.memory.loading = false
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}
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else if (creep.store[RESOURCE_ENERGY] === 0) {
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creep.memory.loading = true
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}
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if (creep.store[RESOURCE_ENERGY] >= 50) {
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let quickfillTargets = creep.pos.findInRange(FIND_STRUCTURES, 2, {
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filter: s => {
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return (s.structureType === STRUCTURE_SPAWN
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|| s.structureType === STRUCTURE_EXTENSION)
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&& s.store.getFreeCapacity(RESOURCE_ENERGY) > 0
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}
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})
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if (quickfillTargets.length > 0) {
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delete creep.memory.idling
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let quickfillTarget = creep.pos.findClosestByRange(quickfillTargets)
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if (creep.transfer(quickfillTarget, RESOURCE_ENERGY) === ERR_NOT_IN_RANGE) {
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creep.moveTo(quickfillTarget, {visualizePathStyle: {stroke: '#729075'}});
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return
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}
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}
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}
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if (creep.store.getFreeCapacity(RESOURCE_ENERGY) > 0) {
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let dropped = creep.pos.findInRange(FIND_DROPPED_RESOURCES, 1);
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if (dropped.length > 0) {
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creep.pickup(dropped[0])
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}
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let quickloadTargets = creep.pos.findInRange(FIND_STRUCTURES, 2, {
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filter: s => {
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return s.structureType === STRUCTURE_CONTAINER
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&& s.store[RESOURCE_ENERGY] > creep.store.getFreeCapacity(RESOURCE_ENERGY)
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}
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})
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if (quickloadTargets.length > 0) {
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delete creep.memory.idling
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let quickloadTarget = creep.pos.findClosestByPath(quickloadTargets)
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if (creep.withdraw(quickloadTarget, RESOURCE_ENERGY) === ERR_NOT_IN_RANGE) {
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creep.moveTo(quickloadTarget, {visualizePathStyle: {stroke: '#729075'}});
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return
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}
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}
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}
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if (creep.memory.loading) {
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let target = creep.pos.findClosestByPath(FIND_TOMBSTONES, {
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filter: (structure) => structure.store[RESOURCE_ENERGY] > 0
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})
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if (!target) {
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target = creep.pos.findClosestByPath(FIND_RUINS, {
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filter: (structure) => structure.store[RESOURCE_ENERGY] > 0
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})
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}
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if (!target) {
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target = creep.pos.findClosestByPath(FIND_STRUCTURES, {
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filter: s => {
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return s.structureType === STRUCTURE_CONTAINER
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&& s.store[RESOURCE_ENERGY] > 100
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}
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})
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}
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if (!target) {
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target = creep.pos.findClosestByPath(FIND_STRUCTURES, {
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filter: s => {
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return s.structureType === STRUCTURE_STORAGE
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&& s.store[RESOURCE_ENERGY] > 100
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}
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})
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}
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if (target) {
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if (creep.withdraw(target, RESOURCE_ENERGY) === ERR_NOT_IN_RANGE) {
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creep.moveTo(target, {visualizePathStyle: {stroke: '#f7e180'}})
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}
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delete creep.memory.idling
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return
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}
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if (!target) {
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target = creep.pos.findClosestByPath(FIND_MY_CREEPS, {
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filter: c => {
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return c.memory.role === 'harvester' && c.store[RESOURCE_ENERGY] > 0
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}
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})
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if (target) {
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if (!creep.pos.inRangeTo(target, 1)) {
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creep.moveTo(target, {visualizePathStyle: {stroke: '#f7e180'}})
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}
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delete creep.memory.idling
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return
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}
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}
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}
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else {
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let target = _.findKey(Memory.refillers, el => el === creep.name)
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if (target) {
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target = Game.getObjectById(target)
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}
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if (!target) {
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target = creep.pos.findClosestByPath(FIND_STRUCTURES, {
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filter: s => (
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s.structureType === STRUCTURE_EXTENSION
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|| s.structureType === STRUCTURE_SPAWN
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|| s.structureType === STRUCTURE_TOWER
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)
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&& s.store.getFreeCapacity(RESOURCE_ENERGY) > 0
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&& !Memory.refillers[s.id]
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})
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}
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if (!target) {
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target = creep.pos.findClosestByPath(FIND_STRUCTURES, {
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filter: s => {
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return s.structureType === STRUCTURE_LINK && s.store.getFreeCapacity(RESOURCE_ENERGY) > Math.min(creep.store[RESOURCE_ENERGY], 400)
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}
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})
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}
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if (!target) {
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target = creep.pos.findClosestByPath(FIND_STRUCTURES, {
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filter: s => {
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return s.structureType === STRUCTURE_STORAGE
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&& s.store.getFreeCapacity(RESOURCE_ENERGY) > 0
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}
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})
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}
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if (target) {
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if (target.store.getCapacity(RESOURCE_ENERGY) <= creep.store.getCapacity(RESOURCE_ENERGY)) {
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Memory.refillers[target.id] = creep.name
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}
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if (creep.transfer(target, RESOURCE_ENERGY) === ERR_NOT_IN_RANGE) {
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creep.moveTo(target, {visualizePathStyle: {stroke: '#00ff0f'}});
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}
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delete creep.memory.idling
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return
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}
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}
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if (!creep.memory.idling) {
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creep.memory.idling = 0
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}
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if (creep.memory.idling > 3) {
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if (creep.store[RESOURCE_ENERGY] > 10) {
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creep.memory.loading = false
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}
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else if (creep.store.getFreeCapacity(RESOURCE_ENERGY) > 10) {
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creep.memory.loading = true
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}
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creep.moveTo(creep.pos.findClosestByRange(FIND_FLAGS, {filter: flag => flag.name.startsWith('idle')}), {visualizePathStyle: {stroke: '#ff0000'}});
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}
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if (creep.memory.idling) {
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creep.say('idle ' + creep.memory.idling)
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}
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creep.memory.idling++
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return 'idle'
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}
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};
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